Creatures: players and mobs, interacting with them
The world is populated by two types of beings: players (like you) and everyone else -- they are called mobs or NPCs.
Mobs come in different levels, races, and classes; they can possess all sorts of skills and items. Most of the time you will fight them, but sometimes you can talk to them, ask them for things, charm them, or even dance with them.
MOB RACES Mobs in the world come in very many varieties (races) -- far more than are available to players when creating a character -- each with their own traits. For example:
- intelligent races -- usually humanoids or player races, can carry recipes and random items
- undead or demons -- vulnerable to dispel
- objects and constructs -- often cannot be charmed, cannot have blood drained Different mob races have their own unique body parts, immunities, and vulnerabilities.
INTERACTING WITH MOBS Before you kill a mob, it is a good idea to first assess your chances of winning. In combat mobs will use all available skills: mages will cast spells, and dragons will breathe fire. All of this is quite dangerous! Some mobs are aggressive -- they will attack you first.
If the fight is going against you, you can try to flee, but after that your former opponent will follow you and search the entire world until they find you and take revenge. Be careful!
Not every mob needs to be fought. Some can be tamed as helpers, pets, or followers -- then you can order them to perform various commands in combat. Many mobs will help you or provide various useful services. For example:
- Questers will give you interesting tasks and reward you with powerful artifacts
- Shop owners will sell you useful items, buy the loot from your adventures, or repair weapons and armour
- Healers will help you mend your wounds and rid you of poisons, diseases, and curses
- Sages will identify items and tell you about their properties
- Blacksmiths will help imbue items with new properties
COMBAT SKILLS Creatures possess special combat flags and skills. For example, many creatures defend beings of their own nature or race -- meaning that when nearby, they will join combat on the side of whoever they are protecting. Some defend city guards or all players.
INTERACTING WITH PLAYERS With living players, of course, you should be even more careful than with mobs.
- First of all, read the Game Rules and always follow them
- Chat with players in-game or in external channels
- Join other players in a group to defeat enemies together
- And if you feel the killer instinct, get into player killing
