Player killing (PK)
PK (PK, playerkilling, murder, pvp) -- battles between players. Such fights are often more interesting and dynamic than battles with monsters, but also much harder. Attacking other players is not required, but you should always be ready for an attack from players of a hostile clan or Path. For absolute pacifists who reject the idea of murder, there is the commune of Children of Flowers.
Player kills are governed by the so-called PK range. Players are within your PK range if their level falls within plus or minus several levels of yours. The level spread starts at 4 (for example, at level 20 you can attack characters from level 16 to 24 inclusive), grows gradually, and reaches 10 levels for superheroes.
Players not in PK or in safe rooms are under divine protection and cannot be attacked. To find out whether a player is within your PK range, use the who command: such players will have a (PK) icon next to their name.
If two players start a fight, both receive the flag of adrenaline (V). If one player kills another, they are awarded the killer flag (K).
- Read more about these and other flags in help player flags. Additionally, both combatants' PK rating changes: it is calculated using a system similar to ELO in chess. In clan wars (especially when clan leadership participates) the stakes rise, while in fights between newcomers they fall. Killing a member of your own clan causes both participants to lose rating. PK rating can serve as grounds for changing your clan rank.
The killer can take three items of certain types from the victim's corpse:
At the site of the kill a handsome monument is also left, so that other players learn of your glorious victory. Or defeat -- however it turns out. If the victim died by fire, an urn of ashes is left instead of the monument. And as a memento the killer is left with the personalized ear of their opponent, which can be contemplated on cold winter evenings.
Group kills are allowed: one group of players can fight another. Attacking followers or clan creatures is also considered aggression.
Characters on wanted (W) or thieves (T) have a PK range unlimited at the top. After a wanted player is killed, ANY character can take HALF of all their items from the corpse.
WARNING: Killing the same player more than once within 24 real hours is called spamkill -- this is forbidden! Spamkilling newcomers is especially frowned upon: the second kill of the same newcomer within 24 hours gets you a warning, and the third automatically puts your character on the wanted list.
