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Following and groups command

Format: follow character

Start following another character: where they go, you go too. To stop following someone, follow yourself (follow <your character's name>).

Format: dismiss character

Format: dismiss all

Remove someone from your followers--or all at once. Dismissed pets and summoned creatures will disappear instantly, and charmed creatures will return home.

Format: nofollow

To prohibit or allow others to follow you. When prohibited, all your followers will leave you, and you will stop following anyone.

Format: group character

Makes someone following you a member of your group or excludes them from your group.

Format: group

Shows statistics for each member of your group.

Characters can form groups for more effective combat actions. There are restrictions on joining groups:

  • only characters with a level difference not greater than 8 can unite in a group
  • good cannot be in a group with evil
  • members of hostile clans cannot be in the same group

Each group has a leader who accepts or excludes other members. Their leadership qualities will affect the experience gained (help leadership). Group members share experience points after defeating an enemy, can use a single communication channel (help talk) and share money (help share). If someone in your group is attacked, you will automatically join the battle (help autoassist).

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