Following and groups command
Format: follow character
Start following another character: where they go, you go too. To stop following someone, follow yourself (follow <your character's name>).
Format: dismiss character
Format: dismiss all
Remove someone from your followers--or all at once. Dismissed pets and summoned creatures will disappear instantly, and charmed creatures will return home.
Format: nofollow
To prohibit or allow others to follow you. When prohibited, all your followers will leave you, and you will stop following anyone.
Format: group character
Makes someone following you a member of your group or excludes them from your group.
Format: group
Shows statistics for each member of your group.
Characters can form groups for more effective combat actions. There are restrictions on joining groups:
- only characters with a level difference not greater than 8 can unite in a group
- good cannot be in a group with evil
- members of hostile clans cannot be in the same group
Each group has a leader who accepts or excludes other members. Their leadership qualities will affect the experience gained (help leadership). Group members share experience points after defeating an enemy, can use a single communication channel (help talk) and share money (help share). If someone in your group is attacked, you will automatically join the battle (help autoassist).
