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Zones and their danger levels command

The entire geography of our world is divided into zones, also known as locations or areas. Each zone, in turn, is divided into areas (rooms, cells) which you can travel through.

In some zones, you will encounter aggressive creatures (agro) that will attack you first if you are nearby.

  • Aggros don't attack anyone more than 5 levels above them or more than 20 below. Thief and ninja ambushes leave alone anyone more than 10 levels below them
  • Aggros don't attack in the zone of your hometown, and good aggros leave good players alone
  • Aggros do not attack vampires in transformation state. The aggressiveness and abilities of the creatures in a zone determine its level of danger. The levels of creatures and items determine the level of the zone.

LLEVELS OF DANGER

  • peaceful: in this zone, there is no one to fight with, and no one will harm you
  • easy: opponents do not attack themselves, and they are easy to handle
  • hard: aggressive creatures may be present, recommended for more experienced players with good gear
  • dangerous: many aggressive and especially dangerous creatures (such as warlocks), only the most experienced players with very good equipment should venture here

Format: areas

Shows a full list of zones around the world, indicating the level of danger and the range of creature levels in each of them. The level range shows at which levels it is best to train in this zone.

ADDITIONAL PARAMETERS

Format: areas string

Shows only those zones in the name of which the specified string occurs.

Format: areas level

Offers a list of zones suitable for character leveling of the specified level.

Format: areas min. level max. level

Offers a list of zones for the specified level range.

Each zone has its own help article, where you can read a lot of useful information. For example, help Midgaard.

Play in the browser Open in the interactive help