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Berserker

The berserker is a path of the warrior: a sword or an axe in each hand, nothing between him and the blow but dodge, he hits harder in a rage, and harder still the closer to death.

  • Who: a warrior of level 20 or more, of a race no smaller than medium, whose strength can be trained to 22 or more. The path is chosen once per life; a remort clears it.
  • Weapons: the berserker skills work only with a sword or an axe in each hand, the second one through second weapon. A single weapon or anything else in either hand, and they do not work. If his race can hold a two-handed sword or axe in each hand, those work too. He may wear a shield, but with it there is no second weapon, and the shield never blocks for him.
  • Lost: dagger, mace, flail, whip, lash, polearm, spear, bow and staff, and with them parry, cross block and shield block. He also loses rescue and leadership: a berserker covers nobody and leads nobody. Kept from the weapons: swords, axes, hand to hand and throwing weapon. Neither race gifts nor the gods give the lost skills back.
  • Gained: blood frenzy (level 23), rend (level 30) and bladestorm (level 36).
  • Mushroom: fly agaric is his own. It feeds the rage, lengthens it and shuts the way out: while it lasts, a berserker cannot flee.

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