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Whip skill

Skill 'whip'.

  • Group: 'weaponsmaster'.
  • This is a passive skill, it works automatically.
  • Available to classes: anti-paladin 7, cleric 7, necromancer 7, ranger 7, vampire 7, warlock 7, warrior 7, witch 7
  • Bonus for races: drow

Whips, scourges, and flails are the embellishment of the combat arsenal of many classes. A whip strike is hard to parry or to stop with a cross block, and a shield block helps little against it. Dodging a whip is also harder than dodging other weapons. Sometimes a parried whip wraps around the defender's weapon, and then strength or agility decides: the winner tears the weapon out of the other's hand, and an edged weapon cuts deep into a whip that loses, until it cuts it through. Some classes also possess the secret of dealing additional damage and tripping with a whip.

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