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Rescue skill

Skill 'rescue'.

  • Group: 'defensive'.
  • Execution delay: 3 seconds.
  • Costs: moves 40.
  • Target: a character nearby.
  • Available to classes: paladin 3, ranger 16, samurai 15, warrior 3

Format: rescue character

This martial skill allows you to pull a groupmate out of the attack by taking hits for them. The chance of success depends on the level of skill development and the level difference between you and the future opponent.

The team member pulled out of the attack can use the circle skill.

NOTE: It won't work to keep someone out of the attack forever -- most opponents will sooner or later start attacking the original target again.

Play in the browser Open in the interactive help