Rebirth (remort) command
Format: remort password
When you remort, your soul gains a new, young body, and you start all over again. Only name and gender cannot be changed.
All the items you had with you at the time of the remort will disappear without a trace along with the body. The one exception is your personal hero gear -- quest girth, ring, weapon and bag -- that you are wearing or carrying: instead of vanishing it goes to the Lost and Found office in Midgaard, where you can reclaim it and refit it to your new level at the quest-trader (quest buy refit). Only the money in your bank account and the quest points you earned will be saved. Therefore, if you don't want to lose valuable items, take care of a personal chest or your own home in advance (help gods' mercy, construction).
You can start a new life only after reaching level 100. You can live an unlimited number of lives, but lives after the tenth will not provide any additional advantages and will still be considered the tenth.
BONUSES:
- remaining practices and training are converted into quest points, at the rate of 1 practice for 3 qp.
- every two remorts you can purchase an owner coupon from the questmaster for 1000qp, which gives the right to make any (non limited) item your personal property.
- at the beginning of each new life, you will find yourself in a special place, in Baba Yaga's hut, where you can exchange lives already lived for some perks in the current life. Prices today are as follows:
Perk Price +1 to one of the attributes 1 life +1 to the level modifier 1 life colorful pre-title 2 lives +50 health half a life +100 mana half a life
- +1 to an attribute means that the purchased attribute can be brought to the maximum for your race and class using training, and then raised by another 1 using items or spells (at most +3 above the maximum for your race and class, +5 for humans, and never above 28).
- purchased health and mana will be credited gradually, by 1-2 points per level.
- the level modifier affects PK range, equipping items, as well as skill and spell levels. The maximum you can buy is +3 levels.
PENALTIES:
- Starting from the first remort, the amount of experience needed to reach the next level will gradually increase.
- Each reincarnation will worsen your ability to practice: each life will reduce the base maximum percentage (75%) by 3%, but not below 50%. Thus, at the second reincarnation, you will be able to practice skill at the teacher only up to 69%. Further improvement will require use.
KOSCHEI Reincarnation bonuses can also be obtained during life -- but it is very difficult. Deep in the forest lives a decrepit old man who has stolen the secret of immortality somewhere. He is tormented by deadly boredom. However, there is one thing in the accumulation of which he has still not lost interest. It is -- glory and victories. He considers completing any task beneath his dignity. And so he found a clever way: he exchanges winnings for the victories of other heroes.
He trades by voice: say list shows what he will sell you, and say buy dex is how a deal is struck.
For 500 victories in personal quests, you can exchange the same reward as for one life lived, and in total, these purchases cannot exceed perks for 10 lives. Be attentive: once receiving other people's victories, the old man will not part with them until your next rebirth, and no persuasion to return purchased items will help.
Command lives provides info about current life's bonuses. On each remort, the choice of perks (both from Baba Yaga and Koschei) is made anew. Koschei's perks vanish with the old body, but the victories come back with the new one, so you can spend them on him again, within the same 10-life limit.
