Bladestorm skill
Skill 'bladestorm'.
- Group: 'fightmaster'.
- Execution delay: 4 seconds.
Format: bladestorm
The berserker spins with a sword or an axe in each hand and keeps spinning for a few combat rounds. Every round everyone in the room, the unseen included, and those not yet in the fight too, takes one ordinary blow and one more for each of second attack to fifth attack that comes up, as in a normal round: one to five blows, each from a random hand. Whoever the steel touches joins the fight. These are plain blows, so parry, dodge, shield block and every other defense answer them as usual. Group mates, pets and those under the gods' protection are spared. Every blow costs moves, and the storm stops early when they run out, when the fight ends, or when the berserker is knocked off his feet or loses a blade. After the storm he needs a minute or two to catch his breath, and the affects list shows how long is left. A failed spin costs only the time.
