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Religions and cults

In the World of Dreams many deities coexist -- old and new, come from distant worlds and born right here. Most gods patronise one of the Eight Paths, but there are also deities that stand apart.

OFFICIAL RELIGIONS available from the dark elf in Old Midgaard and from the priest in Midgaard:

  • Varda -- Mother of Gods, supreme goddess of goodness and starlight
  • Razer -- god of searing light that scorches the darkness, patron of Knights
  • Taiphoen -- supreme goddess of dark power and death creeping in the shadows
  • Hauzer -- god of all-devouring Darkness and patron of anti-paladins
  • Mephisto -- god of pain, cruelty and torture, patron of the githyanki
  • Nofate -- supreme god of science, dispassionate organiser of all existence
  • Ruffina -- demiurge of disorder, creating from chaos
  • Kind -- goddess of intellect and arcane wit, patron of the Shalafi
  • Mihail -- god of magical might and arcane enhancement
  • Turlok -- supreme god of valour and martial mastery, patron of warriors
  • Leo -- supreme God of Order and balance
  • Dwarkin -- god of perfectionism and unattainable ideals
  • Tananda -- supreme goddess of Chaos, improvisation and freedom of expression
  • Bastian -- god of orgies, pleasure and debauchery
  • Cradya -- supreme goddess of fauna and voiceless creatures
  • Irlana -- goddess of flora, peace and prosperity
  • Allanon -- god-tracker, patron of rangers and the Lions
  • Fili -- supreme god of Society, god of gain, patron of dwarves
  • Tirna -- god-patron of those who walk other paths
  • Bast -- fluffy goddess of joy, warmth and the hearth
  • Karmina -- bloodthirsty goddess-patron of vampires
  • Godiva -- goddess of ancient legends and mysteries

CULTS: initiated by cult adepts, details in each cult's help article

  • Ahuramazda -- god of blessed wisdom
  • Atum-Ra -- god of the sun and order
  • Phobos -- god of fear and madness
  • Deimos -- god of paralysing terror
  • Raven Queen -- goddess of cold fate, patron of necromancers
  • Lloth -- goddess of spiders, patron of drow
  • Enki -- god of knowledge and wisdom
  • Ares -- furious god of war and bloodshed
  • Alala -- goddess of the deafening battle cry
  • Goktengri -- deity of warrior honour
  • Shamash -- god of justice and the cycle of life in nature
  • Odin -- patron of all who uphold the law in battle
  • Ehrumen -- malevolent deity of demons from other dimensions
  • Seth -- dragon-god sowing chaos and destruction
  • Eros -- god of carnal love and procreation
  • Siebele -- goddess of nature's fury and its terrible might
  • Teshub -- god of storms and lightning
  • Erevan Ilesere -- mischievous deity of thievery and cunning
  • Athena -- goddess of military strategy and invention
  • Hera -- goddess of hatred and curses
  • Prometheus -- god of fire and craftsmanship
  • Azazel -- god of pride, ambition and the lust for power

Choose a religion or cult to your taste and character -- though not every god will accept everyone. To do so, seek out the priest in Midgaard or Old Midgaard, and in his presence speak the name of the god you will worship all your life. Afterwards, having gathered 200 quest points, you can have the sign of your religion applied by one of the questors. Through this sign your deity will aid you and strike down your enemies.

Many gods patronise certain races, classes or clans. If your deity is your patron, your religion sign and some of your skills will trigger a little more often. Clerics are always patronised by their deity.

Not every god takes every worshipper. Some demand a certain character or ethos, others accept only their own race, class or clan, and a few weigh your years or the strength of your body and mind; if you are refused, the priest will name the reason. The heaviest vow is the druid's: bound to the wild, a druid may follow only the gods of the Paths of Nature, Light, Fury and Order -- the forge, the flame and the affairs of society stay shut to them.

The Midgaard priest and the dark elf in Old Midgaard can relieve you of your current sign and religion, turning you into a godless atheist. Simply say make me atheist in their presence. This can be done ONLY ONCE PER LIFE: the right returns after a rebirth. Whether you have already renounced in this life is shown in score. Use this opportunity wisely. Bear in mind that a godless character has nobody to sacrifice to: their offerings buy nothing and pay nothing back.

Unlike official religions, cult gods enjoy being sacrificed to, and in return they may reward you with something pleasant. For details on each god see the help article, for example: help teshub.

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