Tirna religion
Religion Tirna
- Paths: Freedom
- Patron of: half-elf
Tirna -- patron god of those who walk their own paths without joining any clan. During the Second Epoch he was known under the name Tilak, and for many centuries helped Dwarkin and other gods develop and build our world from the void. Tirna is a patient shepherd of the sentient races, a teacher of civilizations and architect of cities. Mortals remember with gratitude many of his gifts and innovations -- especially in the development of our society, the clans and orders of this world. Tirna is patron of the race of half-bloods and outcasts, the half-elves.
- Gifts: while you bear Tirna's mark, you know two secret clan skills, drawn at random and changing from day to day, from resistance, holy armor, dematerialize, phantasmal jab and fade. The mark also adds health, sharpens your aim and shields you from magic
- Restrictions: only a clanless character can become a follower of Tirna
