Dwarkin religion
Religion Dwarkin
- Paths: Order
- Patron of: gnome
Dwarkin, also known as Corwin -- one of the most ancient gods of this world, an artist and creator, faithful ally of Leo and Varda. Dwarkin is associated with the striving for unattainable ideals and a perfectionism that borders on compulsion. Since time immemorial he labored painstakingly over the creation of a perfect world filled with harmony and beauty, yet time and again Chaos -- led by his wife Tananda -- and the free will of the living thwarted his intentions, driving him to madness.
At the end of the Second Epoch Dwarkin succeeded in breeding ideal beings, universals. To clear the world for their arrival he unleashed the terrible Cataclysm, which swept all living things from the face of Thera. But the ideal utopia of Dwarkin did not suit the free folk of this world, and over the centuries the universals gradually vanished, remaining only in the memory of their descendants. Dwarkin is patron to the race of gnomes and is himself often depicted as a mad little man with a painter's brush in his hands.
NB: The universals have already vanished from the world, but in Midgaard a cave can still be found with a keeper of their memory.
- Paths: Order
- Gifts: while you bear Dwarkin's mark, you master two of the finest skills of other classes, drawn at random and changing from day to day: warriors from fourth attack, fifth attack, area attack, second weapon, forest fighting, berserk, parry, dodge and escape, casters from haste, sanctuary, sleep and frenzy. The mark also sharpens your aim and blows, adds health and mana and shields you from magic
- Restrictions: non-chaotic neutral only
