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Vampire form, vampirism skill

Skill 'vampire'.

  • Group: 'vampiric'.
  • Execution delay: 3 seconds.
  • Costs: mana 100, moves 40.
  • Target: a character nearby, or yourself.
  • Available to classes: vampire 10
  • Only for alignment: evil.

Every young vampire must once undergo an initiation ritual with their Master Guild (you need to say 'initiation' to them and pay 50 quest points).

Format: vampire

Transform into the vampire form. Upon changing form, the size and power of vampires increase, they gain the stalking skill, become immune to dark energy and are not susceptible to charm. However, at the same time, this form makes them vulnerable to light and holy attacks. Vampires in form are harmed by sunlight -- during the day, without a dark shroud and not in all types of localities. Most vampiric abilities are available only in form.

Format: unmorph

Revert to ordinary appearance. The form can be switched at will.

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