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Stat: Charisma

Charisma (charisma) characterizes the strength of your personality, your leadership qualities, and your appeal. Charisma determines how easily you can bend those around you to your will (and be bent to theirs yourself). It also determines how charming and likeable you seem in conversation.

This parameter is the only one that does not depend on race or class. The maximum value of charisma is 25.

A character with low charisma has a harder time gathering followers: the number of charmed creatures they can keep shrinks the less charming they are. Questors also do not warm to them, and merchants don't trust them. If charisma sinks too low, it becomes impossible to hide your true level -- your level will be visible to everyone via the who command.

Good characters become more and more charming as they kill victims of non-good alignment, and conversely appear repulsive when killing good ones. Samurai pay with charisma every third death; to counterbalance this, they have a chance to raise their charisma by killing a very powerful opponent.

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