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Samurai class

Class samurai

Samurai are the finest swordmasters in our world. Veteran samurai learn to forge their own blades, katanas, while critical strike and mastering sword let them deal terrifying damage. A successful parry with a blade can turn into a return cut, kaeshi, the test cut tameshigiri opens a fight even with foes the samurai cannot see, iaido lets his sword leave the sheath before an attacker's blow lands, a master may cleave an unwary foe in two, and an ashigaru foot soldier serves him in battle and at his last hour.

Near death a samurai strikes harder (fudoshin), and a foe who comes back unseen may meet his blade anyway (zanshin): together these arts are bushido. Forging that blade opens only at level 60, through the weaponmaster's rite in New Thalos -- the same rite by which a samurai may take up the blacksmith craft much earlier.

Samurai know a handful of spells, including basic healing. They share some skills with the ninja -- for example, the over-shoulder grab and the trip. Samurai consider fleeing from combat a disgrace, yet they can still pick off enemies with a bow at range. Samurai are the only class that cannot die indefinitely. After their tenth death, a samurai leaves this world forever.

  • Pros: one of the most powerful melee classes, very engaging gameplay
  • Cons: very hard for newcomers

Натура : any Stats : +2 to str, +1 to int, +1 to wis, +1 to dex, +1 to con Extra exp : 500 Races : all except dark-elf, elf Item level bonus: +3 to weapon

For details on all parameters, see the help class table. See also help samurai skills.

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