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Restoring health and moves

Health and movement points for all characters automatically regenerate every pulse. The regeneration rate of health and movement can be sped up by certain items, resting on furniture, and by spells cast on an area. Health regenerates better with high constitution, and movement with high dexterity.

Health and movement regenerate better under the slow effect and worse under haste, hunger or thirst. Regeneration also has a very positive effect on health recovery. Poison and plague slow the regeneration processes, while rot stops them completely.

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