Haste spell
Spell 'haste'.
- Group: 'enhancement'.
- Execution delay: 3 seconds.
- Costs: mana 40.
- Spell type: defensive magic.
- Target: a character nearby.
- The effect is removed by dispel affects and cancellation.
- Available to classes: warlock 24, witch 24
Format: c haste character
The haste spell allows your muscles to contract faster. If you cast it on yourself or an ally, it allows you to deal one more attack in combat and more frequently avoid enemy hits. Experienced warlocks and witches in the state of haste can even cast spells a bit faster.
Many combat skills work better and more often in a state of haste--especially if your opponent is not hasted.
However, such a load on the body affects your regenerative abilities--your health and mana points will recover more slowly. And when the haste effect ends, you will be briefly overwhelmed by fatigue, which significantly slows down any action.
Haste and slowness effects cancel each other out. For example, if you cast haste on yourself under slowness, the slowness effect will fade. And if, in such a situation, you wear an item with haste, the slowness effect will still appear in the list, but it will not cause any harm.
