Dependence skill
Skill 'dependence'.
- This is a passive skill, it works automatically.
Drink, fisstech, weed, tobacco and opium each build a habit of their own. Drink grows it each time you get properly drunk, fisstech with every pinch you take yourself, and the rest with every dose of your own: weed slowly, tobacco fast, opium fastest of all. Mushrooms and fly agaric build no habit at all.
Each grows faster when you dose again before the last one has let go of you (a hangover, the comedown, withdrawal) or when you mix drink with fisstech, and a strong constitution resists it. Tolerance grows with it: the same dose does less for you. The dependence affect appears with your first habit and stays while any of them lasts; you are told when a habit turns into dependence and then addiction. An addict's health and looks suffer even sober.
Once dependent, going without brings withdrawal. Quitting works: sit the withdrawal out, don't relapse, and the habit slowly fades. A remort carries only part of it into the new life.
