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Opium skill

Skill 'opium'.

  • This is a passive skill, it works automatically.

Opium is what casters pay dearly for: slow, deep thoughts, more mana, pain that has gone to live somewhere else. A ball costs a fortune, the shops give out few, newbies can neither buy it nor use it, and nobody hands out the first dose for free. It slows your hands and feet, and out of a fight sleep may take you. The habit comes faster than from anything else, and withdrawal is long and cruel (dependence).

The lungs give warnings, but a weak or wounded body may get none, and a pipe on top of drink or fisstech is far more dangerous. Any pipe after the first warning can be the last. A ball does not keep: carried around, it spoils. It is banned in the cities that ban fisstech.

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