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Clan: The Invaders' Cabal

The Invaders strive to conquer the world and to spread the power of Darkness over it. They bring death to those who oppose the Path of Darkness by deed or by word. Only these shall be able to enter the Invaders' Cabal:

  • those who have an evil soul
  • those who prove not by word but by deed the ability to kill: they have already killed a player, and alts and players from their own address don't count
  • those loyal only to the cause of Darkness (multiclanning is forbidden)
  • those who meet the general clan rules

CLAN SKILLS OF THE INVADERS 10 shadow cloak 13 eyes of intrigue 16 nightfall 20 fade 25 nightwalker 30 shadowlife 33 evil spirit

RULES OF THE INVADERS

  • An Invader uses any and all means to gain the upper hand over an opponent. Wear only the very best gear for your level -- especially limits. Use every skill available, use magic items and artifacts. Always go about fully buffed and be always ready for battle.
  • Learn to be the best. Ask your clanmates questions and obey the elders.
  • Kill first. If you were attacked, then you did not prepare well enough.
  • Murder is a dish best served cold. Learn to bide your time, to find the most fitting moment for a kill.
  • For a kill all means are good, save honor.

CLAN POLICY OF THE INVADERS The wholesale extermination of the Order of Knights and of all who walk the Path of Light. Power over the world.

LEGEND OF THE INVADERS' CABAL The Invaders' Cabal appeared in this world long, long ago, at the dawn of the First Epoch. Their empire of Darkness stretched from one end of Thera to the other, and their countless hordes bore pain and death to the glory of the Dark Lord. The Order of Knights managed to stop them; the Dark Lord and his servants were defeated, but not destroyed.

When the seals were torn from the magic springs, the power of Darkness, gathering over the ages, again gushed forth. It is unknown who first drew a generous draught of power from the magic spring; it is known only that Darkness filled his soul, and once more the Dark Lord appeared in the world. And everyone who drew from the spring of Evil became his servant.

Evil returned to the world, and with it came its servants -- the Invaders. It matters not to them who you are -- elf or human, troll or gnome, mage or warrior, priest or thief. If you open your soul to Evil, it will enter you and fill your soul with a terrible dark power. And you shall become one of them, you shall forget your past, your honor and justice, and shall enter the terrible Invaders' Cabal.

The power of the Invaders can enter the one who cares not a whit for the opinion of those around, who will take another's life without a second thought and without a pang of conscience. Honor, justice and a sense of duty are an empty sound to the Invaders. Only the word of their Dark Lord is law to them, only his command is beyond question.

Clan ranks

  • 0: zombie
  • 1: shifter
  • 2: asp
  • 3: imp
  • 4: demon
  • 5: doom
  • 6: dark angel
  • 7: prince of darkness
  • 8: overlord

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