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Knights: code of honor

  • Above all, to match the role of a Knight of Good and Light! To be TRULY irreconcilable toward Evil and all its manifestations. Where possible, to help good players and not to harm good dwellers.
  • To honor your clan elders and also to carry out their orders.
  • To be NOBLE! Let common sense tell you what that means.
  • To observe the clan PK rules:
  • To wage an irreconcilable struggle against evil (players of evil nature). The Invaders are the sworn enemies of the Knights. By destroying members of this clan, we bring nearer the moment of GOOD's triumph.
  • Honor above all. A Knight's honor does not permit attacking players without warning (in the case of Invaders -- decide for yourself). The only exceptions are the defense of our clan territory, of allies' territories, of brothers and sisters in the Light, or of members of allied clans.
  • If you were attacked without explanation or apology, you are permitted to join battle.
  • The rules of Honor hold even if you were killed. Vengeance is unworthy of a Knight!
  • Looting the corpses of slain enemies is not encouraged -- unless you are reclaiming what was taken from you.
  • Any actions of a Knight in PK must strictly accord with diplomacy!!!
  • The codex does not move your clan rank: it grows on its own. Ranks 1-4 come from qp donations to the clan treasury (1000, 2000, 4000 and 8000 qp per step), ranks 5-8 from hours spent in the clan (100, 250, 500 and 1000). But for breaking the rules a leader or recruiter can still expel you from the clan.

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