Evil spirit spell
Spell 'evil spirit', a clan skill of the Invaders Cabal.
- Execution delay: 3 seconds.
- Costs: mana 500.
- Spell type: offensive magic.
- Target: this location.
- The effect is removed by dispel affects.
Format: c 'evil spirit'
Experience Invaders can summon an evil spirit -- creepy tentacles, penetrating the minds of all non-friendly creatures to the Invader in the zone, dealing damage to them and driving them insane in the current location.
The way you enter the haunted area matters: hurrying in at speed, quickly or at a run, gives a chance to slip past before the focus fixes on you, while creeping in slowly does not. This counts only on entry, not while you remain.
WARNING: This is a ritual, do not interrupt the process until it is fully complete -- otherwise the spell will fail.
CLAN CATALOG This ability is unlocked once for the whole clan: until the leader buys evil-spirit in the clan catalog, no member can use it. Whatever you have already learned is kept and comes back with the purchase.
