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Critical strike skill

Skill 'critical strike'.

  • Group: 'fightmaster'.
  • This is a passive skill, it works automatically.
  • Available to classes: ninja 58, ranger 60, samurai 62, thief 66

Experienced fighters can sometimes deliver targeted strikes to critical points on the opponent. The chance of success depends on the difference in experience between you and the opponent, as well as your level of mastery in this skill. For rangers, this skill works only in nature. For thieves -- only with daggers.

  • Paralyzing Strike: usually aimed at the liver, it hits much harder, and the enemy, if lucky, receives a delay.
  • Blinding Strike: is aimed at the head, it hits harder still, the enemy may be blinded. It rarely triggers.
  • Super Powerful Strike: is usually aimed at the heart, a devastating blow! It very rarely triggers.

When using this skill, rangers and ninjas paralyze more often, thieves blind more often, and samurais land super powerful strikes a bit more often.

Of course, all these strikes require the opponent to have the corresponding body parts. If they don't, the critical strike will simply enhance damage slightly.

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