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Global quests: Gangsters

Gangsters is one of the most interesting global quests.

Lately there have been too few Rulers -- bandits have sensed the opportunity and begun pushing in everywhere, creating pockets of organised crime in the most unexpected places. As it turns out, absolutely everyone suffers from this. The particularly aggrieved local residents tip off Hassan, reporting exactly where they encountered the criminals.

Like any gang, a band of criminals will persist as long as the boss is alive -- without him the gang becomes completely harmless and scatters in search of a new leader. The gangsters are of many races, and the ringleader is a real boss: as tough as a boss of the mob ranks, not a mere tougher thug. So the most important thing is to find the hideout and neutralise the ringleader. Those who want to help track down the criminals should watch their step carefully: perhaps you will find the entrance to the hideout. The bandits usually lock it, and they carry the key with them. As is well known, all bandits can be bought. They are also cowardly and run very fast.

On the gangsters and especially on their boss you can find good random weapons (up to and including epic quality), so before entering the hideout it is advisable to remember to enable config autoloot on so you can grab the loot from the corpse in time.

Since it is impossible to return to the bandit hideout after the quest ends, the Gods teleport the corpses of characters lying there to the altars, and the remaining items -- to the Lost and Found.

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