Spells: Rituals
The effect of some spells -- for example, those of druids or the Shalafi clan -- does not take effect instantly but rather through prolonged channelling or as the result of a lengthy ritual.
CHANNELLING The channelling state activates immediately after the cast command is executed and is interrupted the moment the character performs any "active" command -- one that cannot be used in AFK mode.
The spell takes effect while the spellcaster maintains channelling -- usually once per combat round. Most channelling spells also drain mana each round. As soon as the mana runs out, channelling is interrupted.
RITUAL Ritual spells require lengthy preparation and sometimes incorporate special components. Simply put, a ritual spell causes a delay before, not after, its effect. If anything (for example, an attack or an active action) interrupts the ritual process, the spell's effect will not trigger.
