State: fatigue, skill cooldown spell
Spell 'fatigue'.
- Execution delay: 3 seconds.
- Costs: mana 30.
- Spell type: utility magic.
- Target: a character nearby.
Many skills and spells cause a cooldown -- they can only be used once in a certain period of time. Usually a cooldown manifests as a harmless affect of the skill that grants nothing and simply shows the cooldown timer. But some skills cause a state of fatigue when they cool down.
The state of extraordinary fatigue sets in after the haste affect fades, or after using certain artifacts and skills -- for example, brewing.
In this state your body responds to you poorly and your reaction speed slows, leading to increased lag after using any skills.
Fatigue usually passes quickly and your body returns to normal. In some cases fatigue can last quite a long time. Experienced spellcasters can attempt to remove fatigue with the refresh spell.
