Additional professions: jeweler craft
Additional profession: jeweler
Jeweler is one of the crafts available to all players as an additional profession. Jewelers drill sockets into weapons, shields, body armor, helms, gloves, rings and earrings, then set a stone into each one for a small permanent bonus -- one stone of a kind per item, one socket at a time. The one exception is druids: the graver is steel, and druids touch no metal.
Format: craft desired item
Creates the desired item, given the right recipe, tool, and ingredients.
To begin, get hold of a rough Path stone: the cheaper kinds sell at the jeweler's own shop, the rest turn up while digging or drop from fallen enemies. Hold a graver in your right hand and craft your first cut stone from rough ones -- the blueprint shows what it takes. That is the grade a graver can drill with straight from level 1. No forge and no anvil -- a jeweler works with a graver alone, much like a blacksmith works with a hammer.
Later levels open more sockets per item, tougher flawless stones, and further down the road whole constellations and jewelry crafted from scratch. The harder the blueprint, the stronger the jewel: its colour and rarity follow the blueprint, not your level. See sockets for how the sockets themselves work.
From profession level 5 a jeweler can repair rings, amulets, earrings, bracelets, masks of gold, silver or platinum, all treasure, and anything made of gemstone, graver in hand, no fire needed. Unique items and gear bound to someone else are out of reach.
Followers of Prometheus reach new sockets a level early: an effective jeweler level one higher than their real one, until level 5. His mark and the spark tattoo both keep a failed drill from damaging the item, and the tattoo's own gift of creativity can also open a second socket on a single lucky drill.
HOW TO BECOME A JEWELER A jeweller can be found behind the counter of the jewelry shop in Midgaard. From level 20, if you have not taken up another craft, tell him you want to become a jeweler. He sets two exams: the Eye (name the Path of a stone -- the primer in the Library helps) and the Hand (a trip to his former student Satori in the UnderDark). Pass both and he teaches you the trade.
