Crafting turns into a gamble, infravision, farewell to the orb
Crafting got a gambler's streak. Rare, epic and legendary pieces now roll random properties just like loot, and once in a while you get a masterpiece, one tier higher. craft reroll rerolls the random part. Any legendary item can be broken back down into materials, and epic metal ones sometimes give a scarce part too. Timers on rare and stronger items, crafted and looted alike, are now counted in days and are half as long. The top craft levels are harder to reach.
- New blueprints: garnet ring and garnet pendant, dreamcatcher, leather whip, travel cloak, leather gloves and iron horseshoes. Repair now eats a bit of material. - Applying a tattoo now gives experience the way crafting does, legendary tattoo designs got rebalanced, and ink components are now sold in shops. - Tattoos, gear and jeweler constellations that grant hide or sneak now keep it up for good. Before, it fell off after your first step. - Stones in sockets survive their item decaying, and get a chance to survive when the item shatters or melts.
The crystal orb has retired: world news now reaches everyone, and who shows how many people are online.
With infravision, a dark room you see only by its heat now shows its name in red, and the pair of glowing eyes no longer gives away someone invisible or hidden. Dark vision is gone, but around 174 mobs can now see in the dark.
- Event sounds in the web client and over MSP: hits, low health, blindness, poison, tells, combat. See help sounds. - Mudlet: no stray line after the prompt, the map shows up right after a reconnect, and Discord shows "Playing DreamLand". - A drink cures hunger, put 3*sword puts exactly three, remove 2.necklace takes off the second necklace. - examine on a container shows its description, run no longer goes in circles, and /who works. - quest list is split into sections with links to help. - Pegasi can be ridden, and newbies get a free canoe when they leave the Galeon. - Golems and steam automatons survive their master's death, gear and all. - The Rainbow Tower doors open for anyone who finished its quest. Vorpal no longer beheads bosses. - The lessons command is replaced by help lessons. Timestamps in replay were Fils's idea, thank you!
As always, thanks to everyone who tests new features and reports bugs!
