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Fear spell

Spell 'fear'.

  • Groups: 'illusion', 'maladictions'.
  • Execution delay: 3 seconds.
  • Costs: mana 80.
  • Spell type: offensive magic.
  • Target: a character nearby.
  • The effect is removed by dispel affects and cancellation.
  • Available to classes: anti-paladin 61, necromancer 51, witch 73
  • Only for alignment: neutral, evil.

Format: c fear victim

This powerful spell causes terror in its victims, weakening them in battle, preventing them from using some skills and causing them to flee from the caster. Fear can also bring victims out of states of battle rage or frenzy. An unsuccessful attempt to intimidate the victim will do some slight damage with mental magic.

Experienced samurai are not susceptible to fear, the spell will not affect them. It's also impossible to intimidate undead or constructs like golems, creatures immune to mental attacks, or legends and bosses (see mob ranks).

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