Summon spell
Spell 'summon'.
- Group: 'transportation'.
- Execution delay: 3 seconds.
- Costs: mana 80.
- Spell type: utility magic or prayer.
- Target: a character in the world.
- Available to classes: anti-paladin 50, cleric 22, necromancer 30, warlock 24, witch 24
Format: c summon victim
This powerful spell or prayer summons characters to the room where the caller is located.
You can summon characters below your spell level, but not below your PK-range (if they are players).
You can be summoned by:
- players in your PK-range
- your clan members
- world mage mobs you try to flee from after an unsuccessful battle
Cannot be summoned:
- characters who are currently fighting
- mobs with a quest task on them
- characters in safe, clan, protected, or cursed rooms
- clan characters in your PK if you are non-clan
- service mobs (questors, teachers, blacksmiths, healers, trainers and the like), unless they already follow you
How to protect against summoning:
- Anyone outside your PK-range cannot summon you at all -- you are protected automatically (your clan and group aside)
- Increase spell defense: to summon successfully, a spell defense check must be passed
- Find an item or spell mental block
Champions, bosses and legends stay in their lairs and won't answer the call unless they already follow you (see mob ranks).
