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Summon spell

Spell 'summon'.

  • Group: 'transportation'.
  • Execution delay: 3 seconds.
  • Costs: mana 80.
  • Spell type: utility magic or prayer.
  • Target: a character in the world.
  • Available to classes: anti-paladin 50, cleric 22, necromancer 30, warlock 24, witch 24

Format: c summon victim

This powerful spell or prayer summons characters to the room where the caller is located.

You can summon characters below your spell level, but not below your PK-range (if they are players).

You can be summoned by:

  • players in your PK-range
  • your clan members
  • world mage mobs you try to flee from after an unsuccessful battle

Cannot be summoned:

  • characters who are currently fighting
  • mobs with a quest task on them
  • characters in safe, clan, protected, or cursed rooms
  • clan characters in your PK if you are non-clan
  • service mobs (questors, teachers, blacksmiths, healers, trainers and the like), unless they already follow you

How to protect against summoning:

  • Anyone outside your PK-range cannot summon you at all -- you are protected automatically (your clan and group aside)
  • Increase spell defense: to summon successfully, a spell defense check must be passed
  • Find an item or spell mental block

Champions, bosses and legends stay in their lairs and won't answer the call unless they already follow you (see mob ranks).

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