Flight spells and effects spell
Spell 'fly'.
- Groups: 'transportation', 'enhancement'.
- Execution delay: 4 seconds.
- Costs: mana 40.
- Spell type: defensive magic or prayer.
- Target: a character nearby.
- The effect is removed by dispel affects and cancellation.
- Available to classes: cleric 30, necromancer 15, warlock 19, witch 13
- Bonus for races: faery, cloud giant, storm giant
Format: c fly character
The spell or prayer of flight allows reaching various places where walking is not so easy. Additionally, a flying adventurer spends fewer movement points than walking or riding horseback.
The state of flight imposes certain restrictions on battles. Some spells (such as hurricane) will hit flying ones much harder. Some skills (such as dirt kicking or shoulder throw) won't work during flight -- one must first land.
Format: take off
fly up
Format: not fly
fly down
If you have been enchanted with a flight spell, or your race allows you to fly, you can take off and land whenever you please.
