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Flight spells and effects spell

Spell 'fly'.

  • Groups: 'transportation', 'enhancement'.
  • Execution delay: 4 seconds.
  • Costs: mana 40.
  • Spell type: defensive magic or prayer.
  • Target: a character nearby.
  • The effect is removed by dispel affects and cancellation.
  • Available to classes: cleric 30, necromancer 15, warlock 19, witch 13
  • Bonus for races: faery, cloud giant, storm giant

Format: c fly character

The spell or prayer of flight allows reaching various places where walking is not so easy. Additionally, a flying adventurer spends fewer movement points than walking or riding horseback.

The state of flight imposes certain restrictions on battles. Some spells (such as hurricane) will hit flying ones much harder. Some skills (such as dirt kicking or shoulder throw) won't work during flight -- one must first land.

Format: take off

fly up

Format: not fly

fly down

If you have been enchanted with a flight spell, or your race allows you to fly, you can take off and land whenever you please.

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