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Flood spell

Spell 'flood'.

  • Group: 'nature'.
  • Execution delay: 8 seconds.
  • Costs: mana 100.
  • Spell type: utility prayer.
  • Target: this location.
  • Available to classes: druid 22
  • Only for alignment: neutral.

Format: c flood

Calling upon the power of water, a druid can temporarily flood the surrounding area. Mountainous gorges or forest thickets will turn into an impassable deepwater, a field, hills, or space inside walls without a roof -- into shallow water, while any enclosed space will be completely under water.

The water rises as the ritual goes on: first shallow water, then, where the flood will run deep, deep water, and only then the flood itself. If the ritual is interrupted, the water drains away.

The effect of the flood constantly deals damage to any creature without the ability to breathe underwater.

An enclosed space can only be flooded when nobody but the druid and their group could drown there. The drowned die to the elements, not by the druid's hand, so they give no experience.

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