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Rage: Rules

1. Clan diplomacy is law for a Warrior.

2. A good mage is a dead mage, a good foe is a dead foe.

3. The prayers of paladins and clerics, though not quite magic (they are the Gods' granting of their requests), are nonetheless highly suspect. Only a priest of the gods of Fury may bless a warrior, only with what serves the body, and the higher the warrior's rank, the less he accepts.

4. It is FORBIDDEN to join a group with characters of the truly magical classes, even if it is a clan member allied with the Battleragers.

5. It is FORBIDDEN to attack without cause a player or members of clans that are neutral toward the Battleragers. DO NOT ATTACK, except in the cases of: 5.1. The character's actions caused insult, physical injury, or material damage to you or your brother-in-arms 5.2. The character renders aid to an enemy or a mage, and that aid is directed to the harm of the clan or a clan member allied with the Battleragers.

DESTROY all who dare to cast magic in your presence

6. The killing of peaceful folk in protected zones, for the purpose of making trophies or profit, is not encouraged, except for: 6.1. Sellers of magical goods and potions 6.2. Guards of the guilds of mages, witches, warlocks, anti-paladins, vampires, necromancers 6.3. Thief, dog and drunkard mobs.

7. It is categorically FORBIDDEN to use magical items or the help (whether asked for or not -- it makes no difference) of characters or their mobs who wield magic. A warrior disgraced by a cast spell must accept death at once. For a violation -- expulsion from the clan with no chance of reinstatement!

8. The Battleragers are a military organization with strict discipline. For failing to carry out a leader's or recruiter's order without good reason, or for not observing the rules set out above, a character may be expelled from the Clan.

8.1. A title must take the form [inquisitor] Sky Shadow, that is, %c <whatever you like>.

9. To defend the clan is everyone's duty. If you cannot defend the clan because of your low level, then gather information about the enemies. We will avenge!

10. Even an [inquisitor] does not argue with the gods.

Those who disagree with the rules or are unable to follow them have no place in the Clan.

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