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Herbs skill

Skill 'herbs'.

  • Groups: 'nature', 'healing'.
  • Execution delay: 6 seconds.
  • Costs: mana 50, moves 100.
  • Target: a character nearby, or yourself.
  • Available to classes: druid 7, ninja 19, ranger 11, samurai 12

Format: herbs character

The skill to find rare herbs, which restore health, and for experts in natural magic, they cure from poison, disease, blindness or decay. Some rare herbs can even give the ability to breathe under water. Of course, each area has its own herbs that provide different effects.

A reader of herbs reads mushrooms better too: a wild mushroom is less likely to fool the one who knows the woods.

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