Paralysis spell
Spell 'paralysis'.
- Group: 'suddendeath'.
- Execution delay: 6 seconds.
- Costs: mana 200.
- Spell type: offensive magic.
- Target: a character nearby.
- Available to classes: anti-paladin 62
- Only for alignment: neutral, evil.
Format: c paralysis victim
Experienced anti-paladins can paralyze the opponent for a couple of hours. The effect of the spell not only blocks any attempts of the victim to attack or defend but also significantly reduces their agility, accuracy, damage, and armor class. A target that makes the spell defense check is never paralyzed, and a failed spell defense check only leads to a second roll, which the caster's skill and intelligence raise and the target's constitution lowers.
Bosses and legends are too mighty to be paralyzed (see mob ranks).
