EN UA RU

Vault command

vault is your own storehouse, kept out in the world's back rooms. Any questor opens it for 1000 quest points (quest buy vault), once. After that, step into any bank and you can tuck items away and pull them back whenever you like -- no fee per visit and no limit on how much you keep. A bag goes in whole, with everything inside it, as a single entry, so the gear you are not using never drags on the world while you are away.

Format: vault

Format: vault put object

Format: vault get number|object

Format: vault find word

Format: vault filter type

On its own, vault lists what you have stored, sorted by type. put moves an item from your inventory into the vault -- worn gear is left alone -- and get brings one back by its row number or by name. Sweep everything in or out at once with put all or get all, or just one kind with the all.word form, say get all.potion. find searches your stored items by name; filter narrows the list to a single item type.

Three kinds of item stay in your hands: unique items, anything with a running timer, and the quest master's hero rewards (girth, ring, weapon, bag, keyring). Stored items do not tick, so a timer would freeze half-spent, and the bookkeeping of uniques and hero rewards is not safe to bank yet. A few items simply refuse to be stored at all. And you must be standing at a bank for any of this to work.

If your characters share an account, they share one vault too: one purchase opens it for all of them, and whatever one character stores, the others can take out. Personal items are the exception -- anything that carries its owner's name is listed for everyone but comes out only in its owner's hands.

Your clan has a vault of its own. Stand in your clan hall -- no bank needed -- and the same command opens the clan's shared storeroom instead of your personal one: whatever any clanmate stores away, the whole clan can pull back. It has taken over from the old wardrobes, safes and donation pits that used to clutter the halls -- drop your surplus here and it is off the world's shoulders yet still in the clan's hands. put, get, find and filter all work just as above. The vault belongs to the clan alone: outside the clan you cannot open it, look inside, or store anything there, even standing right in its hall.

In the web client the row numbers and the counts on the By type line are clickable: one click pulls an item out or filters the list to that type.

Play in the browser Open in the interactive help