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Water elemental race

Race water elemental

Water elementals -- sapient blobs of water, animated by magic or broken loose on their own. They flow as they ought to flow, strike with a watery fist, and are hard to hug.

Drowning isn't on the cards -- they are water themselves. Fire and ordinary weapons score poorly: flame is quenched, the blade cleaves the current. Cold, though, is ruinous: water freezes and the elemental turns into immobile ice.

They swim by default, sense the hidden. In battle they strike with area waves, dodge, are quick, and crush with all the pressure.

Natural habitat is Elemental Canyon. They also turn up in large bodies of water and underground lakes. Unlike fish, these talk.

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