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Items: Materials

Objects in the world are made from various materials, which determine their properties. Materials are divided by origin and by additional characteristics; the material determines whether the object will sink and whether it can be burned.

All materials have density and hardness. Density determines the weight of objects made from that material and how they float, while hardness determines how quickly things made from that material will break. Some creatures have vulnerabilities or resistances to certain materials.

MAIN MATERIAL TYPES

  • Metals: heat up from heating, used by blacksmiths, forbidden to druids
  • Minerals and stones: heat up, retain heat longer
  • Organic: opposite of minerals and stones, includes other types
  • Wood: can be burned, used by carpenters
  • Cloth and leather: flexible items can be sewn with needle and thread
  • Elements: some magical items are made of water, fire or, say, void

SPECIAL MATERIAL PROPERTIES

  • Indestructible: items made of platinum and dragon hide cannot be damaged
  • Durable: items made of especially hard materials (such as adamantite or mithril) are very difficult to damage
  • Fragile: items made of ceramic and similar materials shatter if dropped
  • Melts: items made of ice or wax melt from heat

Materials consist of components and sub-components used in crafting. Items can be broken down into components by Kuzinatra in the city of Amber.

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